Mantic Games’ Kings of War: Elf King with Spear and Undead Necromancer

One of the local game stores was dumping all of their minis for this game, so I picked up a few cheap. The necromancer came with 2 heads and 2 left arms. I chose the undead head and arm. The others are “living” versions.  I like this guy’s tattered robes. They were either tailored this way, or he’s been though a blender.

When I painted the elf king’s shield, I thought it would tilt the other way when it was attached to his arm. So unfortunately the shading has the reflections and shadow opposite where they should be, which looks a little odd. But, of course, I wasn’t about to redo it, so…  His armor is pretty fancy, and I like that there isn’t actually any eye-slit in the helm. He must be a Jedi.

07262: Tuilin, Female Elf

Here is Tuilin, from Reaper. My wife, daughter, and some folks on Facebook all chimed in on the color scheme. I started with the white dress and then started asking opinions about what to do with the trim, staff, gemstones, and the rest of the fiddly bits.  My daughter specifically requested that yellow flowers be in the grass.  Who am I to disappoint a 5-year old?

This is my biggest attempt at painting white clothing, which is difficult to pull off without it reading as gray, blue, or dirty. Also, this is my first attempt at black hair, which I’m happier with than the dress. The key is making the highlights tight enough to avoid making the hair read as gray, white, blue, or just splotchy.  The blending of the shades in the dress folds is not as smooth as I’d like it.  I didn’t have the patience to keep blending and blending.

 

02909: Nienna, Elf Ranger

This mini is another from Reaper. I like this sculpt very much, as it involves a pose that integrates the terrain so nicely.

I went monochromatic with various desaturated greens. At one point I had bright green on the sash, and it really jarred against the rest of the paint scheme. I’m learning that some flaw in my painting or color mixing technique makes all my colors desaturate when I shade and highlight them.  On this mini it was on purpose, but even on my other minis, I cannot often avoid it.

The sword blade is actually TMM (true metal metallic),  but I’ve mixed the silver with blue and shaded it with brown/black glaze, so it doesn’t show like typical TMM. The rest of the metals are Bronze + brown wash + bronze + gold + silver. Body armor has an added layer of purple wash to help bring out more detail.