This is a sorcerer from Grenadier’s Wizards box set. I tried to paint the crystal ball as though it is reflecting the sky (top half) and earth (bottom half). It was also another experiment in painting white.
This is the Wizard from the Grenadier Wizards Box Set 2001. This guy, like most of the other minis I have from this set, was sandblasted a long time ago to remove a paintjob I did in junior high school. So I had to try to paint back in some of the detail.
I think the creature on his shoulder is an imp. Back in the original Advanced Dungeons and Dragons, a magic-user (as wizards were generically called in that edition) could have one of 4 special familiars, if they were really lucky. Which special familiar you could get depended on the character’s alignment. The familiars were Brownie, Pseudo Dragon, Quasit, and Imp. Imps were only available to lawful-evil or neutral-evil magic-users. Looking up those four creatures in the Monster Manual shows that the imp is the only one that looks much like the critter sitting on this guy’s shoulder.
Here is Tuilin, from Reaper. My wife, daughter, and some folks on Facebook all chimed in on the color scheme. I started with the white dress and then started asking opinions about what to do with the trim, staff, gemstones, and the rest of the fiddly bits. My daughter specifically requested that yellow flowers be in the grass. Who am I to disappoint a 5-year old?
This is my biggest attempt at painting white clothing, which is difficult to pull off without it reading as gray, blue, or dirty. Also, this is my first attempt at black hair, which I’m happier with than the dress. The key is making the highlights tight enough to avoid making the hair read as gray, white, blue, or just splotchy. The blending of the shades in the dress folds is not as smooth as I’d like it. I didn’t have the patience to keep blending and blending.